Resume

 

MLaMorte.com § 770-833-5959 § MonGo1337@gmail.com

3D Character Artist

Highly motivated Game Art & Design Graduate(March 2012) with a high knowledge and aptitude for the growing gaming industry. Strong passion for gaming and innovative 3D applications.

Software Experience

  • ZBrush
  • Maya
  • Photoshop
  • Unreal Development Kit
  • 3DS Max
  • Flash
  • Topogun
  • Mudbox
  • FaceRobot
  • XNormal

Education

Art Institute of Atlanta 

Bachelor of Fine Arts – Game Art & Design

March 2012

Skills

  • High resolution sculpting and texturing in ZBrush used for Normal/Texture maps for low-polygon count characters and objects.
  • Great understanding of anatomy and topology for animation.
  • Rigging and animation in Maya with knowledge of Driven Key, BlendShapes, Control Rigs, HumanIK, and Motion Capture Animation.
  • Usage of Motion Capture Animation in Unreal Development Kit

 

Awards

  • Outstanding Academic Performance The Past 3 Quarters

Work Experience

  • 3D Character Modeler @ CEB: 02/2014 – Present
  • 3D Character Artist @ Galvanized Labs: 11/2013 – 02/2014
  • 3D Artist @ GamesThatWork: 04/2012 – 11/2013